Mock Version: 2.6 ENTER ['do_with_status'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target i586 --nodeps /builddir/build/SPECS/zmusic.spec'], chrootPath='/var/lib/mock/opensuse-tumbleweed-i586-1602544755.221037/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'}shell=Falselogger=timeout=0uid=1001gid=135user='mockbuild'nspawn_args=['--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.qcrp2sip:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11']unshare_net=FalseprintOutput=True) Using nspawn with args ['--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.qcrp2sip:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11'] Executing command: ['/usr/bin/systemd-nspawn', '-q', '-M', '947e933193cc4f05a0fe904ceb262077', '-D', '/var/lib/mock/opensuse-tumbleweed-i586-1602544755.221037/root', '-a', '-u', 'mockbuild', '--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.qcrp2sip:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11', '--console=pipe', '--setenv=TERM=vt100', '--setenv=SHELL=/bin/bash', '--setenv=HOME=/builddir', '--setenv=HOSTNAME=mock', '--setenv=PATH=/usr/bin:/bin:/usr/sbin:/sbin', '--setenv=PROMPT_COMMAND=printf "\\033]0;\\007"', '--setenv=PS1= \\s-\\v\\$ ', '--setenv=LANG=C.UTF-8', '--resolv-conf=off', 'bash', '--login', '-c', '/usr/bin/rpmbuild -bs --target i586 --nodeps /builddir/build/SPECS/zmusic.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8', 'SYSTEMD_NSPAWN_TMPFS_TMP': '0'} and shell False Building target platforms: i586 Building for target i586 Wrote: /builddir/build/SRPMS/zmusic-1.1.3-0.vdb.1.suse.tw.src.rpm Child return code was: 0 ENTER ['do_with_status'](['bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target i586 --nodeps /builddir/build/SPECS/zmusic.spec'], chrootPath='/var/lib/mock/opensuse-tumbleweed-i586-1602544755.221037/root'env={'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8'}shell=Falselogger=timeout=0uid=1001gid=135user='mockbuild'nspawn_args=['--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.qcrp2sip:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11']unshare_net=FalseprintOutput=True) Using nspawn with args ['--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.qcrp2sip:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11'] Executing command: ['/usr/bin/systemd-nspawn', '-q', '-M', '8f15b5da4fca49fe922f5cbdb65e43c6', '-D', '/var/lib/mock/opensuse-tumbleweed-i586-1602544755.221037/root', '-a', '-u', 'mockbuild', '--capability=cap_ipc_lock', '--rlimit=RLIMIT_NOFILE=10240', '--capability=cap_ipc_lock', '--bind=/tmp/mock-resolv.qcrp2sip:/etc/resolv.conf', '--bind=/dev/btrfs-control', '--bind=/dev/loop-control', '--bind=/dev/loop0', '--bind=/dev/loop1', '--bind=/dev/loop2', '--bind=/dev/loop3', '--bind=/dev/loop4', '--bind=/dev/loop5', '--bind=/dev/loop6', '--bind=/dev/loop7', '--bind=/dev/loop8', '--bind=/dev/loop9', '--bind=/dev/loop10', '--bind=/dev/loop11', '--console=pipe', '--setenv=TERM=vt100', '--setenv=SHELL=/bin/bash', '--setenv=HOME=/builddir', '--setenv=HOSTNAME=mock', '--setenv=PATH=/usr/bin:/bin:/usr/sbin:/sbin', '--setenv=PROMPT_COMMAND=printf "\\033]0;\\007"', '--setenv=PS1= \\s-\\v\\$ ', '--setenv=LANG=C.UTF-8', '--resolv-conf=off', 'bash', '--login', '-c', '/usr/bin/rpmbuild -bb --target i586 --nodeps /builddir/build/SPECS/zmusic.spec'] with env {'TERM': 'vt100', 'SHELL': '/bin/bash', 'HOME': '/builddir', 'HOSTNAME': 'mock', 'PATH': '/usr/bin:/bin:/usr/sbin:/sbin', 'PROMPT_COMMAND': 'printf "\\033]0;\\007"', 'PS1': ' \\s-\\v\\$ ', 'LANG': 'C.UTF-8', 'SYSTEMD_NSPAWN_TMPFS_TMP': '0'} and shell False Building target platforms: i586 Building for target i586 Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.Nq6hew + umask 022 + cd /builddir/build/BUILD + : ---------- PREP ---------- : + + set -e + '[' -n '5.0.18(1)-release' ']' + set -o pipefail + [[ -n '' ]] + cd /builddir/build/BUILD + rm -rf ZMusic-1.1.3 + /usr/bin/gzip -dc /builddir/build/SOURCES/ZMusic-1.1.3.tar.gz + /usr/bin/tar -xof - + STATUS=0 + '[' 0 -ne 0 ']' + cd ZMusic-1.1.3 + /usr/bin/chmod -Rf a+rX,u+w,g-w,o-w . + /usr/bin/mkdir _build + cd _build + /usr/bin/cmake -D CMAKE_INSTALL_PREFIX=/usr .. -- The C compiler identification is GNU 10.2.1 -- The CXX compiler identification is GNU 10.2.1 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /usr/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done -- Could NOT find ZLIB (missing: ZLIB_LIBRARY ZLIB_INCLUDE_DIR) -- Looking for fts_set -- Looking for fts_set - found -- Using internal zlib -- Looking for sys/types.h -- Looking for sys/types.h - found -- Looking for stdint.h -- Looking for stdint.h - found -- Looking for stddef.h -- Looking for stddef.h - found -- Check size of off64_t -- Check size of off64_t - done -- Looking for fseeko -- Looking for fseeko - found -- Looking for unistd.h -- Looking for unistd.h - found -- Using internal gme library -- Performing Test HAVE_NO_ARRAY_BOUNDS -- Performing Test HAVE_NO_ARRAY_BOUNDS - Success -- Performing Test __LIBGME_SWITCH_FALLTHROUGH_WARNINGS -- Performing Test __LIBGME_SWITCH_FALLTHROUGH_WARNINGS - Success VGM/GYM: Nuked OPN2 emulator will be used ** ZLib library located, compressed file formats will be supported -- Looking for itoa -- Looking for itoa - not found -- Performing Test DUMB_CAN_USE_SSE -- Performing Test DUMB_CAN_USE_SSE - Success -- Looking for stricmp -- Looking for stricmp - not found -- Looking for strnicmp -- Looking for strnicmp - not found -- Looking for pthread.h -- Looking for pthread.h - found -- Performing Test CMAKE_HAVE_LIBC_PTHREAD -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Could NOT find ALSA (missing: ALSA_LIBRARY ALSA_INCLUDE_DIR) -- Configuring done -- Generating done -- Build files have been written to: /builddir/build/BUILD/ZMusic-1.1.3/_build + RPM_EC=0 ++ jobs -p + exit 0 Executing(%build): /bin/sh -e /var/tmp/rpm-tmp.oskqWv + umask 022 + cd /builddir/build/BUILD + /usr/bin/rm -rf /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386 ++ dirname /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386 + /usr/bin/mkdir -p /builddir/build/BUILDROOT + /usr/bin/mkdir /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386 + cd ZMusic-1.1.3 + : ---------- BUILD ---------- : + + set -e + '[' -n '5.0.18(1)-release' ']' + set -o pipefail + cd _build + /usr/bin/make -O -j2 V=1 VERBOSE=1 /usr/bin/cmake -S/builddir/build/BUILD/ZMusic-1.1.3 -B/builddir/build/BUILD/ZMusic-1.1.3/_build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/ZMusic-1.1.3/_build/CMakeFiles /builddir/build/BUILD/ZMusic-1.1.3/_build//CMakeFiles/progress.marks /usr/bin/make -f CMakeFiles/Makefile2 all /usr/bin/make -f thirdparty/zlib/CMakeFiles/z.dir/build.make thirdparty/zlib/CMakeFiles/z.dir/depend /usr/bin/make -f thirdparty/dumb/CMakeFiles/dumb.dir/build.make thirdparty/dumb/CMakeFiles/dumb.dir/depend make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' cd /builddir/build/BUILD/ZMusic-1.1.3/_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/ZMusic-1.1.3 /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib /builddir/build/BUILD/ZMusic-1.1.3/_build /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib/CMakeFiles/z.dir/DependInfo.cmake --color= Dependee "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib/CMakeFiles/z.dir/DependInfo.cmake" is newer than depender "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib/CMakeFiles/z.dir/depend.internal". Dependee "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib/CMakeFiles/z.dir/depend.internal". Scanning dependencies of target z make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/zlib/CMakeFiles/z.dir/build.make thirdparty/zlib/CMakeFiles/z.dir/build make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' cd /builddir/build/BUILD/ZMusic-1.1.3/_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/ZMusic-1.1.3 /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb /builddir/build/BUILD/ZMusic-1.1.3/_build /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb/CMakeFiles/dumb.dir/DependInfo.cmake --color= Dependee "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb/CMakeFiles/dumb.dir/DependInfo.cmake" is newer than depender "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb/CMakeFiles/dumb.dir/depend.internal". Dependee "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb/CMakeFiles/dumb.dir/depend.internal". Scanning dependencies of target dumb make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/dumb/CMakeFiles/dumb.dir/build.make thirdparty/dumb/CMakeFiles/dumb.dir/build make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 1%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/unload.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/unload.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/unload.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 0%] Building C object thirdparty/zlib/CMakeFiles/z.dir/adler32.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib && /usr/bin/cc -D_LARGEFILE64_SOURCE=1 -ffp-contract=off -fPIC -O3 -DNDEBUG -o CMakeFiles/z.dir/adler32.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib/adler32.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 1%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/rendsig.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/rendsig.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/rendsig.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 2%] Building C object thirdparty/zlib/CMakeFiles/z.dir/compress.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib && /usr/bin/cc -D_LARGEFILE64_SOURCE=1 -ffp-contract=off -fPIC -O3 -DNDEBUG -o CMakeFiles/z.dir/compress.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib/compress.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 3%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/rendduh.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/rendduh.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/rendduh.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 3%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/register.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/register.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/register.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 3%] Building C object thirdparty/zlib/CMakeFiles/z.dir/crc32.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib && /usr/bin/cc -D_LARGEFILE64_SOURCE=1 -ffp-contract=off -fPIC -O3 -DNDEBUG -o CMakeFiles/z.dir/crc32.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib/crc32.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 3%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/readduh.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/readduh.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/readduh.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 4%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/rawsig.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/rawsig.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/rawsig.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 4%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/makeduh.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/makeduh.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/makeduh.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 4%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/loadduh.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/loadduh.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/loadduh.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 5%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/dumbfile.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/core/dumbfile.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/core/dumbfile.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 5%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/core/duhtag.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall 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-Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/helpers/riff.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/helpers/riff.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 3%] Building C object thirdparty/zlib/CMakeFiles/z.dir/deflate.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib && /usr/bin/cc -D_LARGEFILE64_SOURCE=1 -ffp-contract=off -fPIC -O3 -DNDEBUG -o CMakeFiles/z.dir/deflate.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib/deflate.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 8%] Building C object thirdparty/zlib/CMakeFiles/z.dir/inflate.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib && /usr/bin/cc -D_LARGEFILE64_SOURCE=1 -ffp-contract=off -fPIC 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'/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 9%] Building C object thirdparty/zlib/CMakeFiles/z.dir/uncompr.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib && /usr/bin/cc -D_LARGEFILE64_SOURCE=1 -ffp-contract=off -fPIC -O3 -DNDEBUG -o CMakeFiles/z.dir/uncompr.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib/uncompr.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 10%] Building C object thirdparty/zlib/CMakeFiles/z.dir/zutil.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib && /usr/bin/cc -D_LARGEFILE64_SOURCE=1 -ffp-contract=off -fPIC -O3 -DNDEBUG -o CMakeFiles/z.dir/zutil.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib/zutil.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 10%] Linking C static library libz.a cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib && /usr/bin/cmake -P CMakeFiles/z.dir/cmake_clean_target.cmake cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/zlib && /usr/bin/cmake -E cmake_link_script CMakeFiles/z.dir/link.txt --verbose=1 /usr/bin/ar qc libz.a CMakeFiles/z.dir/adler32.c.o CMakeFiles/z.dir/compress.c.o CMakeFiles/z.dir/crc32.c.o CMakeFiles/z.dir/deflate.c.o CMakeFiles/z.dir/inflate.c.o CMakeFiles/z.dir/infback.c.o CMakeFiles/z.dir/inftrees.c.o CMakeFiles/z.dir/inffast.c.o CMakeFiles/z.dir/trees.c.o CMakeFiles/z.dir/uncompr.c.o CMakeFiles/z.dir/zutil.c.o /usr/bin/ranlib libz.a make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[1]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 10%] Built target z make[1]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 11%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/helpers/memfile.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/helpers/memfile.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/helpers/memfile.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 11%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/helpers/clickrem.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized 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12%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/xmeffect.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/xmeffect.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/xmeffect.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 12%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readxm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readxm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readxm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 13%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readxm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readxm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readxm.c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readxm.c: In function 'it_xm_load_sigdata': /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readxm.c:1009:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 1009 | if (sigdata->n_orders == 0) | ^~ /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readxm.c:1014:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 1014 | i = header_size - 4 - 2 * 8; /* Maximum number of orders expected */ | ^ make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 13%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readstm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readstm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readstm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 13%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readstm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readstm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readstm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 14%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/reads3m2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/reads3m2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/reads3m2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 14%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/reads3m.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/reads3m.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/reads3m.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 14%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readriff.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readriff.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readriff.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 15%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readptm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readptm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readptm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 7%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/helpers/resample.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/helpers/resample.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/helpers/resample.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 15%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readpsm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readpsm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readpsm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 15%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readoldpsm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readoldpsm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readoldpsm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 16%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readokt2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readokt2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readokt2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 16%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readmtm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readmtm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readmtm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 16%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readokt.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readokt.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readokt.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 17%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readmod2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readmod2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readmod2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 18%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readdsmf.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readdsmf.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readdsmf.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 17%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readmod.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readmod.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readmod.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readmod.c: In function 'it_mod_load_sigdata': /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readmod.c:291:5: warning: this 'if' clause does not guard... [-Wmisleading-indentation] 291 | if ( dumbfile_seek(f, 0, DFS_SEEK_SET) ) | ^~ /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readmod.c:294:2: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if' 294 | sigdata = malloc(sizeof(*sigdata)); | ^~~~~~~ make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 18%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readamf2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readamf2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readamf2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 18%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readasy.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readasy.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readasy.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 19%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readamf.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readamf.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readamf.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 19%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/read6692.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/read6692.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/read6692.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 19%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/readam.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/readam.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/readam.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 20%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/ptmeffect.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/ptmeffect.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/ptmeffect.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 20%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadxm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadxm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadxm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 20%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/read669.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/read669.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/read669.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 21%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadxm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadxm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadxm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 21%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadstm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadstm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadstm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 22%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loads3m2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loads3m2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loads3m2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 22%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadstm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadstm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadstm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 22%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loads3m.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loads3m.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loads3m.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 22%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadriff2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadriff2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadriff2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 23%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadriff.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadriff.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadriff.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 23%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadptm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadptm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadptm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 24%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadpsm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadpsm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadpsm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 24%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadptm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadptm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadptm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 24%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadpsm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadpsm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadpsm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 25%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadoldpsm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadoldpsm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadoldpsm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 25%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadoldpsm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadoldpsm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadoldpsm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 25%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadokt2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadokt2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadokt2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 26%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadmtm2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadmtm2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadmtm2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 26%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadokt.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadokt.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadokt.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 27%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadmod2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadmod2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadmod2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 26%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadmtm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadmtm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadmtm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 27%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadmod.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadmod.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadmod.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 27%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadasy2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadasy2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadasy2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 28%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadasy.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadasy.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadasy.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 28%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/loadamf2.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/loadamf2.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/loadamf2.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/adlmidi/CMakeFiles/adl.dir/build.make thirdparty/adlmidi/CMakeFiles/adl.dir/depend make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' cd /builddir/build/BUILD/ZMusic-1.1.3/_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/ZMusic-1.1.3 /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi /builddir/build/BUILD/ZMusic-1.1.3/_build /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi/CMakeFiles/adl.dir/DependInfo.cmake --color= Dependee "/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi/CMakeFiles/adl.dir/DependInfo.cmake" is newer than depender 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thirdparty/dumb/CMakeFiles/dumb.dir/src/it/load6692.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/load6692.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/src/it/load6692.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 29%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/load669.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG 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thirdparty/adlmidi/CMakeFiles/adl.dir/adldata.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi && /usr/bin/c++ -DADLMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/adl.dir/adldata.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi/adldata.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 30%] Building CXX object thirdparty/adlmidi/CMakeFiles/adl.dir/adlmidi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi && /usr/bin/c++ -DADLMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/adl.dir/adlmidi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi/adlmidi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 31%] Building CXX object thirdparty/adlmidi/CMakeFiles/adl.dir/adlmidi_load.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi && /usr/bin/c++ -DADLMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/adl.dir/adlmidi_load.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi/adlmidi_load.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 30%] Building C object thirdparty/dumb/CMakeFiles/dumb.dir/src/it/itrender.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/dumb && /usr/bin/cc -DNEED_ITOA=1 -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/dumb/include -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -Wall -Wno-pointer-sign -Wno-uninitialized -Wno-unused-but-set-variable -O3 -DNDEBUG -D_DEBUG -DDEBUGMODE=1 -o CMakeFiles/dumb.dir/src/it/itrender.c.o -c 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/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi/chips/nuked/nukedopl3_174.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 36%] Building C object thirdparty/opnmidi/CMakeFiles/opn.dir/chips/mame/mame_ym2612fm.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/opnmidi && /usr/bin/cc -DOPNMIDI_DISABLE_GX_EMULATOR -DOPNMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/opn.dir/chips/mame/mame_ym2612fm.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi/chips/mame/mame_ym2612fm.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 38%] Building C object thirdparty/adlmidi/CMakeFiles/adl.dir/chips/nuked/nukedopl3.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi && /usr/bin/cc -DADLMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/adl.dir/chips/nuked/nukedopl3.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi/chips/nuked/nukedopl3.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 38%] Building CXX object thirdparty/opnmidi/CMakeFiles/opn.dir/chips/mame_opn2.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/opnmidi && /usr/bin/c++ -DOPNMIDI_DISABLE_GX_EMULATOR -DOPNMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/opn.dir/chips/mame_opn2.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi/chips/mame_opn2.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 38%] Building CXX object thirdparty/adlmidi/CMakeFiles/adl.dir/chips/nuked_opl3.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi && /usr/bin/c++ -DADLMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/adl.dir/chips/nuked_opl3.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi/chips/nuked_opl3.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 39%] Building CXX object thirdparty/opnmidi/CMakeFiles/opn.dir/chips/nuked_opn2.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/opnmidi && /usr/bin/c++ -DOPNMIDI_DISABLE_GX_EMULATOR -DOPNMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/opn.dir/chips/nuked_opn2.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi/chips/nuked_opn2.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 40%] Building CXX object thirdparty/adlmidi/CMakeFiles/adl.dir/chips/nuked_opl3_v174.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi && /usr/bin/c++ -DADLMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/adl.dir/chips/nuked_opl3_v174.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi/chips/nuked_opl3_v174.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 40%] Building C object thirdparty/adlmidi/CMakeFiles/adl.dir/wopl/wopl_file.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi && /usr/bin/cc -DADLMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/adl.dir/wopl/wopl_file.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi/wopl/wopl_file.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 40%] Linking CXX static library libadl.a cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi && /usr/bin/cmake -P CMakeFiles/adl.dir/cmake_clean_target.cmake cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/adlmidi && /usr/bin/cmake -E cmake_link_script CMakeFiles/adl.dir/link.txt --verbose=1 /usr/bin/ar qc libadl.a CMakeFiles/adl.dir/adldata.cpp.o CMakeFiles/adl.dir/adlmidi.cpp.o CMakeFiles/adl.dir/adlmidi_load.cpp.o CMakeFiles/adl.dir/adlmidi_midiplay.cpp.o CMakeFiles/adl.dir/adlmidi_opl3.cpp.o CMakeFiles/adl.dir/adlmidi_private.cpp.o CMakeFiles/adl.dir/chips/dosbox/dbopl.cpp.o CMakeFiles/adl.dir/chips/dosbox_opl3.cpp.o CMakeFiles/adl.dir/chips/nuked/nukedopl3_174.c.o CMakeFiles/adl.dir/chips/nuked/nukedopl3.c.o CMakeFiles/adl.dir/chips/nuked_opl3.cpp.o CMakeFiles/adl.dir/chips/nuked_opl3_v174.cpp.o 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Scanning dependencies of target timidity make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/timidity/CMakeFiles/timidity.dir/build.make thirdparty/timidity/CMakeFiles/timidity.dir/build make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 40%] Building C object thirdparty/opnmidi/CMakeFiles/opn.dir/chips/nuked/ym3438.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/opnmidi && /usr/bin/cc -DOPNMIDI_DISABLE_GX_EMULATOR -DOPNMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/opn.dir/chips/nuked/ym3438.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi/chips/nuked/ym3438.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 40%] Building CXX object thirdparty/timidity/CMakeFiles/timidity.dir/common.cpp.o cd 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-I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/timidity -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -Wno-unused-function -Wno-unused-variable -g -D_DEBUG -o CMakeFiles/timidity.dir/instrum_dls.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/instrum_dls.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 42%] Building CXX object thirdparty/timidity/CMakeFiles/timidity.dir/instrum_font.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidity && /usr/bin/c++ -Dstricmp=strcasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/timidity -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -Wno-unused-function -Wno-unused-variable -g -D_DEBUG -o CMakeFiles/timidity.dir/instrum_font.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/instrum_font.cpp make[2]: Leaving directory 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thirdparty/timidity/CMakeFiles/timidity.dir/playmidi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidity && /usr/bin/c++ -Dstricmp=strcasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/timidity -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -Wno-unused-function -Wno-unused-variable -g -D_DEBUG -o CMakeFiles/timidity.dir/playmidi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/playmidi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 43%] Building CXX object thirdparty/timidity/CMakeFiles/timidity.dir/resample.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidity && /usr/bin/c++ -Dstricmp=strcasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/timidity -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -Wno-unused-function -Wno-unused-variable -g -D_DEBUG -o 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-Dstricmp=strcasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/timidity -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -Wno-unused-function -Wno-unused-variable -g -D_DEBUG -o CMakeFiles/timidity.dir/timidity.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity/timidity.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 44%] Linking CXX static library libtimidity.a cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidity && /usr/bin/cmake -P CMakeFiles/timidity.dir/cmake_clean_target.cmake cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidity && /usr/bin/cmake -E cmake_link_script CMakeFiles/timidity.dir/link.txt --verbose=1 /usr/bin/ar qc libtimidity.a CMakeFiles/timidity.dir/common.cpp.o CMakeFiles/timidity.dir/instrum.cpp.o CMakeFiles/timidity.dir/instrum_dls.cpp.o CMakeFiles/timidity.dir/instrum_font.cpp.o CMakeFiles/timidity.dir/instrum_sf2.cpp.o CMakeFiles/timidity.dir/mix.cpp.o CMakeFiles/timidity.dir/playmidi.cpp.o CMakeFiles/timidity.dir/resample.cpp.o CMakeFiles/timidity.dir/timidity.cpp.o /usr/bin/ranlib libtimidity.a make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[1]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 44%] Built target timidity make[1]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/timidityplus/CMakeFiles/timidityplus.dir/build.make thirdparty/timidityplus/CMakeFiles/timidityplus.dir/depend make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' cd /builddir/build/BUILD/ZMusic-1.1.3/_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /builddir/build/BUILD/ZMusic-1.1.3 /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus /builddir/build/BUILD/ZMusic-1.1.3/_build /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus 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/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/opnmidi && /usr/bin/c++ -DOPNMIDI_DISABLE_GX_EMULATOR -DOPNMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/opn.dir/opnmidi_opn2.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi/opnmidi_opn2.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 46%] Building CXX object thirdparty/opnmidi/CMakeFiles/opn.dir/opnmidi_private.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/opnmidi && /usr/bin/c++ -DOPNMIDI_DISABLE_GX_EMULATOR -DOPNMIDI_DISABLE_MIDI_SEQUENCER -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -O3 -DNDEBUG -o CMakeFiles/opn.dir/opnmidi_private.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi/opnmidi_private.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory 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Scanning dependencies of target wildmidi make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/make -f thirdparty/wildmidi/CMakeFiles/wildmidi.dir/build.make thirdparty/wildmidi/CMakeFiles/wildmidi.dir/build make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 46%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/common.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/common.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/common.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 47%] Building CXX object thirdparty/wildmidi/CMakeFiles/wildmidi.dir/file_io.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/wildmidi && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/wildmidi -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/wildmidi.dir/file_io.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/file_io.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 47%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/configfile.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/configfile.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/configfile.cpp make[2]: Leaving 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-I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/wildmidi -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/wildmidi.dir/reverb.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/reverb.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 49%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/effect.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/effect.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/effect.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 49%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/filter.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/filter.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/filter.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 49%] Building CXX object thirdparty/wildmidi/CMakeFiles/wildmidi.dir/wildmidi_lib.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/wildmidi && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/wildmidi -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/wildmidi.dir/wildmidi_lib.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/wildmidi_lib.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 51%] Building CXX object thirdparty/wildmidi/CMakeFiles/wildmidi.dir/wm_error.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/wildmidi && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/wildmidi -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/wildmidi.dir/wm_error.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi/wm_error.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 51%] Linking CXX static library libwildmidi.a cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/wildmidi && /usr/bin/cmake -P 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-ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/instrum.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/instrum.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 53%] Building CXX object thirdparty/oplsynth/CMakeFiles/oplsynth.dir/opl_mus_player.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/oplsynth -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/oplsynth.dir/opl_mus_player.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/opl_mus_player.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 53%] Building CXX object thirdparty/timidityplus/CMakeFiles/timidityplus.dir/mblock.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/timidityplus && /usr/bin/c++ -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/timiditypp -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/timidityplus.dir/mblock.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus/mblock.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 53%] Building CXX object thirdparty/oplsynth/CMakeFiles/oplsynth.dir/OPL3.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth && /usr/bin/c++ -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/oplsynth -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/oplsynth.dir/OPL3.cpp.o -c 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-Dstrnicmp=strncasecmp -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/oplsynth -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -o CMakeFiles/oplsynth.dir/dosbox/opl.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth/dosbox/opl.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 55%] Linking CXX static library liboplsynth.a cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth && /usr/bin/cmake -P CMakeFiles/oplsynth.dir/cmake_clean_target.cmake cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/oplsynth && /usr/bin/cmake -E cmake_link_script CMakeFiles/oplsynth.dir/link.txt --verbose=1 /usr/bin/ar qc liboplsynth.a CMakeFiles/oplsynth.dir/fmopl.cpp.o CMakeFiles/oplsynth.dir/musicblock.cpp.o CMakeFiles/oplsynth.dir/nukedopl3.cpp.o CMakeFiles/oplsynth.dir/opl_mus_player.cpp.o CMakeFiles/oplsynth.dir/OPL3.cpp.o 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-DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Classic_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Classic_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 57%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Data_Reader.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Data_Reader.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Data_Reader.cpp In file included from /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Data_Reader.cpp:21: /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Data_Reader.cpp: In member function 'virtual const char* Std_File_Reader::read(void*, long int)': /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Data_Reader.cpp:389:36: warning: comparison of integer expressions of different signedness: 'long int' and 'unsigned int' [-Wsign-compare] 389 | RETURN_VALIDITY_CHECK( s > 0 && s <= UINT_MAX ); | ^ /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/blargg_source.h:28:44: note: in definition of macro 'unlikely' 28 | #define unlikely( x ) __builtin_expect(x, 0) | ^ /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Data_Reader.cpp:389:2: note: in expansion of macro 'RETURN_VALIDITY_CHECK' 389 | RETURN_VALIDITY_CHECK( s > 0 && s <= UINT_MAX ); | ^~~~~~~~~~~~~~~~~~~~~ make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 57%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Dual_Resampler.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math 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-I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Effects_Buffer.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Effects_Buffer.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 59%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Fir_Resampler.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer 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'/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 66%] Built target timidityplus make[1]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 65%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Gb_Cpu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Gb_Cpu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Gb_Cpu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 66%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Gb_Oscs.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Gb_Oscs.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Gb_Oscs.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 67%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Gbs_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Gbs_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Gbs_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 67%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Gym_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Gym_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Gym_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 67%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Hes_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Hes_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Hes_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 68%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Hes_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Hes_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Hes_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 68%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Hes_Cpu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Hes_Cpu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Hes_Cpu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 69%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Kss_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Kss_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Kss_Emu.cpp make[2]: Leaving directory 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object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Kss_Cpu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Kss_Cpu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Kss_Cpu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 69%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nes_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && 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-I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nes_Fme7_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Nes_Fme7_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 70%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nes_Namco_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Nes_Namco_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 70%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nes_Cpu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nes_Cpu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Nes_Cpu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 71%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nes_Vrc6_Apu.cpp.o -c 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'/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 72%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nsfe_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nsfe_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Nsfe_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 71%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Nsf_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Nsf_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Nsf_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 72%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Sap_Apu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Sap_Apu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Sap_Apu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 73%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Sap_Cpu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Sap_Cpu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Sap_Cpu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 73%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Sap_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Sap_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Sap_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 73%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Snes_Spc.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Snes_Spc.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Snes_Spc.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 74%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Spc_Dsp.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Spc_Dsp.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Spc_Dsp.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 74%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Spc_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Spc_Emu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Spc_Emu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 75%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Spc_Filter.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Spc_Filter.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Spc_Filter.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 74%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Spc_Cpu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Spc_Cpu.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Spc_Cpu.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 75%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds -ffast-math -ffp-contract=fast -Wall -W -Wextra -std=c++11 -fvisibility=hidden -fvisibility-inlines-hidden -fwrapv -Wimplicit-fallthrough=0 -O2 -g -DNDEBUG -o CMakeFiles/gme.dir/Vgm_Emu_Impl.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu/gme/Vgm_Emu_Impl.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 75%] Building CXX object thirdparty/game-music-emu/gme/CMakeFiles/gme.dir/Vgm_Emu.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme && /usr/bin/c++ -DHAVE_ZLIB_H -DLIBGME_VISIBILITY -DVGM_YM2612_NUKED -I/builddir/build/BUILD/ZMusic-1.1.3/_build/thirdparty/game-music-emu/gme -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -ffp-contract=off -fPIC -Wall -Wextra -fomit-frame-pointer -Wno-array-bounds 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-ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/mididevices/music_base_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_base_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 78%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_base_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib 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'/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 79%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_opl_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth 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/builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_opnmidi_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 80%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_timiditypp_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/mididevices/music_timiditypp_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_timiditypp_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 80%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_timiditypp_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_timiditypp_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_timiditypp_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 80%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_fluidsynth_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/mididevices/music_fluidsynth_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_fluidsynth_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 82%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_softsynth_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/mididevices/music_softsynth_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_softsynth_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 81%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_fluidsynth_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_fluidsynth_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_fluidsynth_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 82%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_timidity_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/mididevices/music_timidity_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_timidity_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 82%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_softsynth_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_softsynth_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_softsynth_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 82%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_wildmidi_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/mididevices/music_wildmidi_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_wildmidi_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 82%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_timidity_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_timidity_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_timidity_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 83%] Building CXX object source/CMakeFiles/zmusiclite.dir/mididevices/music_wavewriter_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/mididevices/music_wavewriter_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_wavewriter_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 84%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_wildmidi_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_wildmidi_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_wildmidi_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 84%] Building CXX object source/CMakeFiles/zmusiclite.dir/midisources/midisource.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/midisources/midisource.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 84%] Building CXX object source/CMakeFiles/zmusic.dir/mididevices/music_wavewriter_mididevice.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/mididevices/music_wavewriter_mididevice.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/mididevices/music_wavewriter_mididevice.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 84%] Building CXX object source/CMakeFiles/zmusiclite.dir/midisources/midisource_mus.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/midisources/midisource_mus.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_mus.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 84%] Building CXX object source/CMakeFiles/zmusic.dir/midisources/midisource.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/midisources/midisource.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 85%] Building CXX object source/CMakeFiles/zmusiclite.dir/midisources/midisource_smf.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/midisources/midisource_smf.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_smf.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 86%] Building CXX object source/CMakeFiles/zmusic.dir/midisources/midisource_mus.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/midisources/midisource_mus.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_mus.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 86%] Building CXX object source/CMakeFiles/zmusiclite.dir/midisources/midisource_hmi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/midisources/midisource_hmi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_hmi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 86%] Building CXX object source/CMakeFiles/zmusic.dir/midisources/midisource_smf.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/midisources/midisource_smf.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_smf.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 86%] Building CXX object source/CMakeFiles/zmusiclite.dir/midisources/midisource_xmi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/midisources/midisource_xmi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_xmi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 87%] Building CXX object source/CMakeFiles/zmusiclite.dir/midisources/midisource_mids.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/midisources/midisource_mids.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_mids.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 86%] Building CXX object source/CMakeFiles/zmusic.dir/midisources/midisource_hmi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/midisources/midisource_hmi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_hmi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 88%] Building CXX object source/CMakeFiles/zmusic.dir/midisources/midisource_xmi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/midisources/midisource_xmi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_xmi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 87%] Building CXX object source/CMakeFiles/zmusiclite.dir/streamsources/music_dumb.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/streamsources/music_dumb.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_dumb.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 88%] Building CXX object source/CMakeFiles/zmusic.dir/midisources/midisource_mids.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/midisources/midisource_mids.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/midisources/midisource_mids.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 89%] Building CXX object source/CMakeFiles/zmusiclite.dir/streamsources/music_gme.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/streamsources/music_gme.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_gme.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 90%] Building CXX object source/CMakeFiles/zmusic.dir/streamsources/music_dumb.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/streamsources/music_dumb.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_dumb.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 90%] Building CXX object source/CMakeFiles/zmusiclite.dir/streamsources/music_libsndfile.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/streamsources/music_libsndfile.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_libsndfile.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 90%] Building CXX object source/CMakeFiles/zmusic.dir/streamsources/music_gme.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/streamsources/music_gme.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_gme.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 90%] Building CXX object source/CMakeFiles/zmusiclite.dir/streamsources/music_opl.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/streamsources/music_opl.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_opl.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 90%] Building CXX object source/CMakeFiles/zmusic.dir/streamsources/music_libsndfile.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/streamsources/music_libsndfile.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_libsndfile.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 91%] Building CXX object source/CMakeFiles/zmusiclite.dir/streamsources/music_xa.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/streamsources/music_xa.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_xa.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 92%] Building CXX object source/CMakeFiles/zmusic.dir/streamsources/music_opl.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/streamsources/music_opl.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_opl.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 92%] Building CXX object source/CMakeFiles/zmusiclite.dir/musicformats/music_stream.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/musicformats/music_stream.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/musicformats/music_stream.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 92%] Building CXX object source/CMakeFiles/zmusic.dir/streamsources/music_xa.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/streamsources/music_xa.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/streamsources/music_xa.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 92%] Building CXX object source/CMakeFiles/zmusiclite.dir/musicformats/music_midi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/musicformats/music_midi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/musicformats/music_midi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 92%] Building CXX object source/CMakeFiles/zmusic.dir/musicformats/music_stream.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/musicformats/music_stream.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/musicformats/music_stream.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 93%] Building CXX object source/CMakeFiles/zmusiclite.dir/musicformats/music_cd.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/musicformats/music_cd.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/musicformats/music_cd.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 94%] Building CXX object source/CMakeFiles/zmusiclite.dir/decoder/sounddecoder.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/decoder/sounddecoder.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/decoder/sounddecoder.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 94%] Building CXX object source/CMakeFiles/zmusic.dir/musicformats/music_midi.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/musicformats/music_midi.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/musicformats/music_midi.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 94%] Building CXX object source/CMakeFiles/zmusiclite.dir/decoder/sndfile_decoder.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/decoder/sndfile_decoder.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/decoder/sndfile_decoder.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 94%] Building CXX object source/CMakeFiles/zmusic.dir/musicformats/music_cd.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/musicformats/music_cd.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/musicformats/music_cd.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 95%] Building CXX object source/CMakeFiles/zmusiclite.dir/decoder/mpg123_decoder.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/decoder/mpg123_decoder.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/decoder/mpg123_decoder.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 95%] Building CXX object source/CMakeFiles/zmusic.dir/decoder/sounddecoder.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/decoder/sounddecoder.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/decoder/sounddecoder.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 96%] Building CXX object source/CMakeFiles/zmusic.dir/decoder/sndfile_decoder.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/decoder/sndfile_decoder.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/decoder/sndfile_decoder.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 95%] Building CXX object source/CMakeFiles/zmusiclite.dir/zmusic/configuration.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/zmusic/configuration.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/zmusic/configuration.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 96%] Building CXX object source/CMakeFiles/zmusic.dir/decoder/mpg123_decoder.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/decoder/mpg123_decoder.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/decoder/mpg123_decoder.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 96%] Building CXX object source/CMakeFiles/zmusiclite.dir/zmusic/zmusic.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/zmusic/zmusic.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/zmusic/zmusic.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 97%] Building CXX object source/CMakeFiles/zmusiclite.dir/zmusic/critsec.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/zmusic/critsec.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/zmusic/critsec.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 97%] Building C object source/CMakeFiles/zmusiclite.dir/loader/test.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/cc -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -DZMUSIC_LITE=1 -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusiclite_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -g -D_DEBUG -fPIC -o CMakeFiles/zmusiclite.dir/loader/test.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/loader/test.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 98%] Linking CXX shared library libzmusiclite.so cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/cmake -E cmake_link_script CMakeFiles/zmusiclite.dir/link.txt --verbose=1 /usr/bin/c++ -fPIC -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -shared -Wl,-soname,libzmusiclite.so.1 -o libzmusiclite.so.1.1.0 CMakeFiles/zmusiclite.dir/loader/i_module.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_base_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_adlmidi_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_opl_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_opnmidi_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_timiditypp_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_fluidsynth_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_softsynth_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_timidity_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_wildmidi_mididevice.cpp.o CMakeFiles/zmusiclite.dir/mididevices/music_wavewriter_mididevice.cpp.o CMakeFiles/zmusiclite.dir/midisources/midisource.cpp.o CMakeFiles/zmusiclite.dir/midisources/midisource_mus.cpp.o CMakeFiles/zmusiclite.dir/midisources/midisource_smf.cpp.o CMakeFiles/zmusiclite.dir/midisources/midisource_hmi.cpp.o CMakeFiles/zmusiclite.dir/midisources/midisource_xmi.cpp.o CMakeFiles/zmusiclite.dir/midisources/midisource_mids.cpp.o CMakeFiles/zmusiclite.dir/streamsources/music_dumb.cpp.o CMakeFiles/zmusiclite.dir/streamsources/music_gme.cpp.o CMakeFiles/zmusiclite.dir/streamsources/music_libsndfile.cpp.o CMakeFiles/zmusiclite.dir/streamsources/music_opl.cpp.o CMakeFiles/zmusiclite.dir/streamsources/music_xa.cpp.o CMakeFiles/zmusiclite.dir/musicformats/music_stream.cpp.o CMakeFiles/zmusiclite.dir/musicformats/music_midi.cpp.o CMakeFiles/zmusiclite.dir/musicformats/music_cd.cpp.o CMakeFiles/zmusiclite.dir/decoder/sounddecoder.cpp.o CMakeFiles/zmusiclite.dir/decoder/sndfile_decoder.cpp.o CMakeFiles/zmusiclite.dir/decoder/mpg123_decoder.cpp.o CMakeFiles/zmusiclite.dir/zmusic/configuration.cpp.o CMakeFiles/zmusiclite.dir/zmusic/zmusic.cpp.o CMakeFiles/zmusiclite.dir/zmusic/critsec.cpp.o CMakeFiles/zmusiclite.dir/loader/test.c.o -ldl ../thirdparty/dumb/libdumb.a ../thirdparty/game-music-emu/gme/libgme.a ../thirdparty/zlib/libz.a cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/cmake -E cmake_symlink_library libzmusiclite.so.1.1.0 libzmusiclite.so.1 libzmusiclite.so make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[1]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 98%] Built target zmusiclite make[1]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 96%] Building CXX object source/CMakeFiles/zmusic.dir/zmusic/configuration.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/zmusic/configuration.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/zmusic/configuration.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 99%] Building CXX object source/CMakeFiles/zmusic.dir/zmusic/critsec.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/zmusic/critsec.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/zmusic/critsec.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 99%] Building C object source/CMakeFiles/zmusic.dir/loader/test.c.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/cc -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/loader/test.c.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/loader/test.c make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [ 99%] Building CXX object source/CMakeFiles/zmusic.dir/zmusic/zmusic.cpp.o cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/c++ -DDYN_FLUIDSYNTH -DDYN_MPG123 -DDYN_SNDFILE -DHAVE_FLUIDSYNTH -DHAVE_MPG123 -DHAVE_SNDFILE -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -Dzmusic_EXPORTS -I/builddir/build/BUILD/ZMusic-1.1.3/source -I/builddir/build/BUILD/ZMusic-1.1.3/source/zmusic -I/builddir/build/BUILD/ZMusic-1.1.3/source/../include -I/builddir/build/BUILD/ZMusic-1.1.3/source/../thirdparty/dumb/include -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/zlib -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/adlmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/opnmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidityplus -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/timidity -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/wildmidi -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/oplsynth -I/builddir/build/BUILD/ZMusic-1.1.3/thirdparty/game-music-emu -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -fPIC -o CMakeFiles/zmusic.dir/zmusic/zmusic.cpp.o -c /builddir/build/BUILD/ZMusic-1.1.3/source/zmusic/zmusic.cpp make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[2]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [100%] Linking CXX shared library libzmusic.so cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/cmake -E cmake_link_script CMakeFiles/zmusic.dir/link.txt --verbose=1 /usr/bin/c++ -fPIC -ffp-contract=off -fPIC -ffast-math -ffp-contract=fast -std=c++11 -g -D_DEBUG -shared -Wl,-soname,libzmusic.so.1 -o libzmusic.so.1.1.0 CMakeFiles/zmusic.dir/loader/i_module.cpp.o CMakeFiles/zmusic.dir/mididevices/music_base_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_adlmidi_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_opl_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_opnmidi_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_timiditypp_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_fluidsynth_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_softsynth_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_timidity_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_wildmidi_mididevice.cpp.o CMakeFiles/zmusic.dir/mididevices/music_wavewriter_mididevice.cpp.o CMakeFiles/zmusic.dir/midisources/midisource.cpp.o CMakeFiles/zmusic.dir/midisources/midisource_mus.cpp.o CMakeFiles/zmusic.dir/midisources/midisource_smf.cpp.o CMakeFiles/zmusic.dir/midisources/midisource_hmi.cpp.o CMakeFiles/zmusic.dir/midisources/midisource_xmi.cpp.o CMakeFiles/zmusic.dir/midisources/midisource_mids.cpp.o CMakeFiles/zmusic.dir/streamsources/music_dumb.cpp.o CMakeFiles/zmusic.dir/streamsources/music_gme.cpp.o CMakeFiles/zmusic.dir/streamsources/music_libsndfile.cpp.o CMakeFiles/zmusic.dir/streamsources/music_opl.cpp.o CMakeFiles/zmusic.dir/streamsources/music_xa.cpp.o CMakeFiles/zmusic.dir/musicformats/music_stream.cpp.o CMakeFiles/zmusic.dir/musicformats/music_midi.cpp.o CMakeFiles/zmusic.dir/musicformats/music_cd.cpp.o CMakeFiles/zmusic.dir/decoder/sounddecoder.cpp.o CMakeFiles/zmusic.dir/decoder/sndfile_decoder.cpp.o CMakeFiles/zmusic.dir/decoder/mpg123_decoder.cpp.o CMakeFiles/zmusic.dir/zmusic/configuration.cpp.o CMakeFiles/zmusic.dir/zmusic/zmusic.cpp.o CMakeFiles/zmusic.dir/zmusic/critsec.cpp.o CMakeFiles/zmusic.dir/loader/test.c.o -ldl ../thirdparty/adlmidi/libadl.a ../thirdparty/dumb/libdumb.a ../thirdparty/game-music-emu/gme/libgme.a ../thirdparty/oplsynth/liboplsynth.a ../thirdparty/opnmidi/libopn.a ../thirdparty/timidity/libtimidity.a ../thirdparty/timidityplus/libtimidityplus.a ../thirdparty/wildmidi/libwildmidi.a ../thirdparty/zlib/libz.a cd /builddir/build/BUILD/ZMusic-1.1.3/_build/source && /usr/bin/cmake -E cmake_symlink_library libzmusic.so.1.1.0 libzmusic.so.1 libzmusic.so make[2]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' make[1]: Entering directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' [100%] Built target zmusic make[1]: Leaving directory '/builddir/build/BUILD/ZMusic-1.1.3/_build' /usr/bin/cmake -E cmake_progress_start /builddir/build/BUILD/ZMusic-1.1.3/_build/CMakeFiles 0 + for name in 'zmusic' 'zmusiclite' + echo prefix=/usr + echo libdir=/usr/lib + echo includedir=/usr/include + echo '' + echo 'Name: zmusic' + echo 'Description: Development files for zmusiclite' + echo 'URL: https://zdoom.org/wiki/ZMusic' + echo 'Version: 1.1.3' + echo 'Cflags: -I${includedir}' + echo 'Libs: -L${libdir} -lzmusic' + /usr/bin/mv zmusic.pc.tmp zmusic.pc + for name in 'zmusic' 'zmusiclite' + echo prefix=/usr + echo libdir=/usr/lib + echo includedir=/usr/include + echo '' + echo 'Name: zmusiclite' + echo 'Description: Development files for zmusiclite' + echo 'URL: https://zdoom.org/wiki/ZMusic' + echo 'Version: 1.1.3' + echo 'Cflags: -I${includedir}' + echo 'Libs: -L${libdir} -lzmusiclite' + /usr/bin/mv zmusiclite.pc.tmp zmusiclite.pc + RPM_EC=0 ++ jobs -p + exit 0 Executing(%install): /bin/sh -e /var/tmp/rpm-tmp.N3Dmut + umask 022 + cd /builddir/build/BUILD + cd ZMusic-1.1.3 + : ---------- INSTALL ---------- : + + set -e + '[' -n '5.0.18(1)-release' ']' + set -o pipefail + cd _build + make install DESTDIR=/builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386 [ 4%] Built target z [ 21%] Built target gme [ 51%] Built target dumb [ 55%] Built target adl [ 60%] Built target opn [ 63%] Built target timidity [ 71%] Built target timidityplus [ 73%] Built target wildmidi [ 76%] Built target oplsynth [ 88%] Built target zmusiclite [100%] Built target zmusic Install the project... -- Install configuration: "Debug" -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/lib/libzmusic.so.1.1.0 -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/lib/libzmusic.so.1 -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/lib/libzmusic.so -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/include/zmusic.h -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/lib/libzmusiclite.so.1.1.0 -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/lib/libzmusiclite.so.1 -- Installing: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/lib/libzmusiclite.so -- Up-to-date: /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/include/zmusic.h + for name in 'zmusic' 'zmusiclite' + /usr/bin/install -D -p -m 644 -t /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/lib/pkgconfig zmusic.pc + for name in 'zmusic' 'zmusiclite' + /usr/bin/install -D -p -m 644 -t /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/lib/pkgconfig zmusiclite.pc + /usr/lib/rpm/brp-compress + /usr/lib/rpm/brp-suse Processing files: zmusic-1.1.3-0.vdb.1.suse.tw.i586 Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.VtI2av + umask 022 + cd /builddir/build/BUILD + cd ZMusic-1.1.3 + LICENSEDIR=/builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/share/licenses/zmusic + export LC_ALL=C + LC_ALL=C + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/share/licenses/zmusic + cp -pr licenses/bsd.txt licenses/dumb.txt licenses/gplv3.txt licenses/legal.txt licenses/lgplv21.txt licenses/lgplv3.txt licenses/zmusic.txt /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/share/licenses/zmusic + RPM_EC=0 ++ jobs -p + exit 0 Provides: libzmusic.so.1 zmusic = 1.1.3-0.vdb.1.suse.tw zmusic(x86-32) = 1.1.3-0.vdb.1.suse.tw Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: libc.so.6 libc.so.6(GLIBC_2.0) libc.so.6(GLIBC_2.1) libc.so.6(GLIBC_2.1.3) libdl.so.2 libdl.so.2(GLIBC_2.0) libdl.so.2(GLIBC_2.1) libgcc_s.so.1 libgcc_s.so.1(GCC_3.0) libgcc_s.so.1(GLIBC_2.0) libm.so.6 libm.so.6(GLIBC_2.0) libm.so.6(GLIBC_2.29) libstdc++.so.6 libstdc++.so.6(CXXABI_1.3) libstdc++.so.6(CXXABI_1.3.8) libstdc++.so.6(CXXABI_1.3.9) libstdc++.so.6(GLIBCXX_3.4) libstdc++.so.6(GLIBCXX_3.4.14) libstdc++.so.6(GLIBCXX_3.4.15) libstdc++.so.6(GLIBCXX_3.4.21) Processing files: zmusic-lite-1.1.3-0.vdb.1.suse.tw.i586 Executing(%license): /bin/sh -e /var/tmp/rpm-tmp.eFVblx + umask 022 + cd /builddir/build/BUILD + cd ZMusic-1.1.3 + LICENSEDIR=/builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/share/licenses/zmusic-lite + export LC_ALL=C + LC_ALL=C + export LICENSEDIR + /usr/bin/mkdir -p /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/share/licenses/zmusic-lite + cp -pr licenses/bsd.txt licenses/dumb.txt licenses/gplv3.txt licenses/legal.txt licenses/lgplv21.txt licenses/lgplv3.txt licenses/zmusic.txt /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386/usr/share/licenses/zmusic-lite + RPM_EC=0 ++ jobs -p + exit 0 Provides: libzmusiclite.so.1 zmusic-lite = 1.1.3-0.vdb.1.suse.tw zmusic-lite(x86-32) = 1.1.3-0.vdb.1.suse.tw Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: libc.so.6 libc.so.6(GLIBC_2.0) libc.so.6(GLIBC_2.1) libc.so.6(GLIBC_2.1.3) libdl.so.2 libdl.so.2(GLIBC_2.0) libdl.so.2(GLIBC_2.1) libgcc_s.so.1 libgcc_s.so.1(GCC_3.0) libgcc_s.so.1(GLIBC_2.0) libm.so.6 libstdc++.so.6 libstdc++.so.6(CXXABI_1.3) libstdc++.so.6(GLIBCXX_3.4) libstdc++.so.6(GLIBCXX_3.4.14) libstdc++.so.6(GLIBCXX_3.4.21) Processing files: zmusic-devel-1.1.3-0.vdb.1.suse.tw.i586 Provides: pkgconfig(zmusic) = 1.1.3 zmusic-devel = 1.1.3-0.vdb.1.suse.tw zmusic-devel(x86-32) = 1.1.3-0.vdb.1.suse.tw Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: /usr/bin/pkg-config Processing files: zmusic-lite-devel-1.1.3-0.vdb.1.suse.tw.i586 Provides: pkgconfig(zmusiclite) = 1.1.3 zmusic-lite-devel = 1.1.3-0.vdb.1.suse.tw zmusic-lite-devel(x86-32) = 1.1.3-0.vdb.1.suse.tw Requires(rpmlib): rpmlib(CompressedFileNames) <= 3.0.4-1 rpmlib(FileDigests) <= 4.6.0-1 rpmlib(PayloadFilesHavePrefix) <= 4.0-1 Requires: /usr/bin/pkg-config Checking for unpackaged file(s): /usr/lib/rpm/check-files /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386 Wrote: /builddir/build/RPMS/zmusic-lite-1.1.3-0.vdb.1.suse.tw.i586.rpm Wrote: /builddir/build/RPMS/zmusic-devel-1.1.3-0.vdb.1.suse.tw.i586.rpm Wrote: /builddir/build/RPMS/zmusic-lite-devel-1.1.3-0.vdb.1.suse.tw.i586.rpm Wrote: /builddir/build/RPMS/zmusic-1.1.3-0.vdb.1.suse.tw.i586.rpm Executing(%clean): /bin/sh -e /var/tmp/rpm-tmp.fsrtux + umask 022 + cd /builddir/build/BUILD + cd ZMusic-1.1.3 + /usr/bin/rm -rf /builddir/build/BUILDROOT/zmusic-1.1.3-0.vdb.1.suse.tw.i386 + RPM_EC=0 ++ jobs -p + exit 0 Child return code was: 0