# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list.  Be careful.

# Sometimes crashes, e.g. https://gitlab.freedesktop.org/kusma/mesa/-/jobs/4109419
dEQP-GLES31.functional.compute.basic.empty

# too slow (>15s compile on host causes timeouts that make for flakes)
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.22

# Since switching to NIR-to-TGSI, this one is a little too slow in LLVM in
# virglrenderer and virgl ends up timing out waiting for it.
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.22

KHR-GL.*.texture_swizzle.smoke

# !41455
dEQP-GLES2.functional.shaders.struct.uniform.equal_fragment
dEQP-GLES2.functional.shaders.struct.uniform.not_equal_fragment
