glx@glx_arb_sync_control@waitformsc
glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero
glx@glx-multithread-texture
glx@glx-multithread-shader-compile
spec@arb_texture_gather@texturegather@fs-r-none-float-cube
spec@arb_texture_gather@texturegather@fs-r-none-float-cubearray
spec@arb_texture_gather@texturegatheroffset@vs-rgba-zero-unorm-2darray
spec@ext_framebuffer_object@fbo-flushing-2
spec@!opengl 1.2@tex3d-maxsize
spec@!opengl 1.1@teximage-colors
spec@!opengl 1.1@teximage-colors gl_luminance8_alpha8
spec@!opengl 1.1@teximage-colors gl_rgb8_snorm
spec@!opengl 2.0@vertex-program-two-side back back2
spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3
spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3@oes_egl_image_external_essl3_imageLoad
spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3@oes_egl_image_external_essl3_imageStore
spec@egl_nok_texture_from_pixmap@basic
spec@!opengl 1.1@depthstencil-default_fb-blit
spec@glsl-1.30@execution@texturesize@vs-texturesize-isamplercube
namespace pollution@renderbuffer with glgetteximage-compressed

afbcp-glx@glx-multithread-texture

afbcp-spec@arb_texture_gather@texturegather@fs-r-none-float-cube
afbcp-spec@arb_texture_gather@texturegather@fs-r-none-float-cubearray
afbcp-spec@arb_texture_gather@texturegather@fs-r-none-unorm-2darray
afbcp-spec@arb_texture_gather@texturegather@fs-rg-none-int-cubearray
afbcp-spec@arb_texture_gather@texturegather@fs-rgb-blue-int-2d
afbcp-spec@arb_texture_gather@texturegather@fs-rgb-green-unorm-2d
afbcp-spec@arb_texture_gather@texturegather@vs-rg-green-float-cubearray
afbcp-spec@arb_texture_gather@texturegatheroffset@fs-rgba-green-float-2d
afbcp-spec@arb_texture_gather@texturegatheroffset@vs-rgba-zero-unorm-2darray

afbcp-spec@egl_nok_texture_from_pixmap@basic
afbcp-spec@glsl-1.30@execution@texturesize@vs-texturesize-isamplercube

# first seen 2023-05-13
spec@egl 1.4@largest possible eglcreatepbuffersurface and then glclear
afbcp-spec@egl 1.4@largest possible eglcreatepbuffersurface and then glclear

# uprev Piglit in Mesa
glx@glx-multithread-clearbuffer
afbcp-glx@glx-multithread-clearbuffer
afbcp-spec@arb_texture_multisample@texelfetch@6-vs-isampler2dmsarray
glx@glx-visuals-depth

# Cause a "gpu sched timeout" (fixed by sched increase to 10s)
dEQP-VK.memory.pipeline_barrier.host_write_vertex_buffer.1048576_vertex_buffer_stride_2
dEQP-VK.memory.pipeline_barrier.host_write_uniform_buffer.1048576
dEQP-VK.memory.pipeline_barrier.host_write_uniform_texel_buffer.1048576
dEQP-VK.memory.pipeline_barrier.host_write_index_buffer.1048576

# Sometime timeout
dEQP-VK.memory.pipeline_barrier.host_write_storage_buffer.1048576

# The simulate_oom WSI tests are broken in CI
dEQP-VK.wsi.*.swapchain.simulate_oom.*

# These intermittently crash on mt8186, but they passed on meson-g12b-a311d-khadas-vim3
dEQP-VK.texture.explicit_lod.2d.sizes.128x128_*

# New flakes in 1.4.3.3
dEQP-VK.dynamic_rendering.graphics_pipeline_library.suballocation.attachment.8.615
dEQP-VK.renderpass.dedicated_allocation.attachment.8.753
dEQP-VK.renderpass2.dedicated_allocation.attachment.8.603
dEQP-VK.renderpasses.dynamic_rendering.complete_secondary_cmd_buff.suballocation.attachment.8.615
dEQP-VK.renderpasses.renderpass1.dedicated_allocation.attachment.8.644
dEQP-VK.renderpasses.renderpass1.suballocation.attachment.8.615
dEQP-VK.renderpasses.renderpass1.suballocation.multisample_resolve.r16g16b16a16_sint.samples_8_baseLayer1
dEQP-VK.renderpasses.renderpass2.suballocation.attachment.8.753

# New flakes with VKCTS 1.4.4.0
dEQP-VK.binding_model.descriptor_buffer.sparse_residency_buffer.push_descriptor.graphics_geom_sets1_push_set0_single_buffer_commands_2
dEQP-VK.glsl.conversions.matrix_to_matrix.mat2x4_to_mat3x2_vertex
dEQP-VK.glsl.operator.binary_operator.div.mediump_float_vec3_vertex

# Nightly run expectations update
glx@glx-visuals-stencil

# New timeout flakes since wsi maintenance1 support
dEQP-VK.wsi.xcb.maintenance1.release_images.mailbox.no_scaling.basic
