# Tag: Guitar, Amp Simul # Type: Plugin, VST # Category: Audio, Effect # GUIToolkit: GTK3 %define toneversion 1.0 Name: proteus Version: 0.1 Release: 2%{?dist} Summary: Guitar amp and pedal capture plugin using neural networks. License: GPLv2+ URL: https://github.com/GuitarML/Proteus Vendor: Audinux Distribution: Audinux # To get the sources: # ./source-guitarml.sh Proteus d663c5783b3abc581ee3ab1d65d1552d4c9a9cf9 Source0: Proteus.tar.gz Source1: https://github.com/GuitarML/ToneLibrary/archive/refs/tags/v%{toneversion}.zip#/tonelib-%{toneversion}.zip Source2: source-guitarml.sh BuildRequires: gcc gcc-c++ BuildRequires: cmake BuildRequires: eigen3-devel BuildRequires: cairo-devel BuildRequires: fontconfig-devel BuildRequires: freetype-devel BuildRequires: libX11-devel BuildRequires: xcb-util-keysyms-devel BuildRequires: xcb-util-devel BuildRequires: libXrandr-devel BuildRequires: xcb-util-cursor-devel BuildRequires: libxkbcommon-x11-devel BuildRequires: libXinerama-devel BuildRequires: libcurl-devel BuildRequires: alsa-lib-devel BuildRequires: jack-audio-connection-kit-devel BuildRequires: mesa-libGL-devel BuildRequires: libXcursor-devel BuildRequires: gtk3-devel BuildRequires: webkit2gtk3-devel %if 0%{?fedora} >= 38 BuildRequires: xsimd8-devel %else BuildRequires: xsimd-devel %endif BuildRequires: xorg-x11-server-Xvfb BuildRequires: chrpath BuildRequires: unzip %description Capture your own amps/pedals/plugins with Proteus. Can capture a drive/tone knob, or snapshot of the sound at a specific setting. Use the Proteus Capture Utility to quickly train models in the cloud with Colab. Effective for Amps/PreAmps, Distortion/Overdrive/Boost pedals (non-time based, no Reverb/Delay/Flange/Phaser). You can also capture a "rig", or combination of pedals/amp. This is similar in concept to a Kemper, Quad Cortex, or ToneX, in a free and open source plugin, with the ability to capture and share the sound of guitar gear normally costing hundreds or thousands of dollars. %package -n vst3-%{name} Summary: VST3 version of %{name} License: GPLv2+ Requires: %{name}%{?_isa} = %{version}-%{release} %description -n vst3-%{name} VST3 version of %{name} %package -n lv2-%{name} Summary: LV2 version of %{name} License: GPLv2+ Requires: %{name}%{?_isa} = %{version}-%{release} %description -n lv2-%{name} LV2 version of %{name} %prep %autosetup -n Proteus sed -i -e "/AAX_SDK/d" CMakeLists.txt %build %define X_display ":98" ############################################# ### Launch a virtual framebuffer X server ### ############################################# export DISPLAY=%{X_display} Xvfb %{X_display} >& Xvfb.log & trap "kill $! || true" EXIT sleep 10 %cmake %cmake_build %install install -m 755 -d %{buildroot}%{_libdir}/vst3/Proteus.vst3/ install -m 755 -d %{buildroot}%{_libdir}/lv2/Proteus.lv2/ cp -ra %{__cmake_builddir}/Proteus_artefacts/LV2/Proteus.lv2/* %{buildroot}%{_libdir}/lv2/Proteus.lv2/ cp -ra %{__cmake_builddir}/Proteus_artefacts/VST3/Proteus.vst3/* %{buildroot}%{_libdir}/vst3/Proteus.vst3/ chrpath --delete %{buildroot}%{_libdir}/lv2/Proteus.lv2/libProteus.so chrpath --delete `find %{buildroot}%{_libdir}/vst3/Proteus.vst3 -name Proteus.so` install -m 755 -d %{buildroot}%{_datadir}/proteus/tones/ unzip %{SOURCE1} mv ToneLibrary-%{toneversion}/Proteus/* %{buildroot}%{_datadir}/proteus/tones/ %files %doc README.md %license LICENSE.txt %{_datadir}/proteus/tones/* %files -n vst3-%{name} %{_libdir}/vst3/* %files -n lv2-%{name} %{_libdir}/lv2/* %changelog * Fri Dec 23 2022 Yann Collette - 0.1-2 - update to 0.1-2 - add presets * Wed Nov 23 2022 Yann Collette - 0.1-1 - Initial spec file